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Mindscaper

A Narrative-action game with platformer elements, this Game Design Masters prototype includes the first two levels for mind-hopping mystery game with an in-depth storyline.

Date

January 2025

Role(s)

Project Manager, Game Designer, Programmer, Narrative Designer

Contribution

  • Wrote the Narrative

  • Designed the General Flow of the Game

  • Designed the Combat

  • Programmed the Magic Missile Attack

  • Created and Wrote the Cutscenes

  • Greyboxed the Mindscape Level

  • Implemented Real World Level Design/Art

Links

Engine/Software

Unreal Engine 5 Blueprints

Key Skills / Features

  • Complex, Emotional & Satisfying Story

  • Body-swapping Gameplay & Combat

  • Combat Design

  • Level Design

Team Size

5


Mindscaper is a Narrative game with platformer and action features. It has a fantastical, emotional mystery storyline, centred on the protagonists Jack and his alter-ego, Hyde, who is revealed to have been a full person, with a body of his own. In Mindscaper, Jack and Hyde are forced to search for a magical crystal they but hold no memories of, but are supposed to have been in possession of 10 years ago.


During their adventure, follow Jack & Hyde, as they jump into the minds of various characters connected to the crystal, and uncover the mystery of who they once were, and how them, and the characters they meet are all connected.


Jack is a street-wise fighter, who has learned to survive with his fists and ingenuity, his focus allows him to perform better during combat, whilst Hyde uses Magic to succeed, utilising helpful traversal abilities, as well as buffs and debuffs, to further improve Jack's combat potential.


As Jack & Hyde have been able to switch control of Jack's body for years, they are able to do so in a person's Mindscape, where Hyde has his own body and abilities.

© 2024 by Rolandson Thomas. 

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