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IN PROGRESS: Level Design Research

  • Writer: Roland Thomas
    Roland Thomas
  • Mar 15, 2024
  • 1 min read

Done lots of level design research. Especially on combat levels, how DB the breakers splits a map via hub n spoke but into zones, and some spider-man deep dives. Started a map plan, creating 7 zones, and themes for the zones, as well as basic blocking.


A Map and its zones in DRAGON BALL: THE BREAKERS





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